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Week 8

Oct 28, 2024 - Nov 3, 2024

Our compositor, Wyatt, exported the light in fbx file and imported it into my Unreal scene to match the lighting. Updated renders with a correct focal length were handed to compositor!

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image.png
image.png

before

after

Since I didn't get any feedback from professors/mentors there weren't many things I would change other than what I mentioned above.

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However, I was assigned an additional task which was making an outro for our project. I used particle effects for the logo reveal, however, I used After Effects not Unreal or Houdini so I won't share the whole process. For sure, though, it was fun to try using a particle effect in a different software, especially the fact that it is a 2D version FX.

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